If you're curious about the era that had Batman adopting a new Robin, Dick Grayson leaving to become his own man, and Batgirl officially joining Batman as an additional sidekick, Lost Years is essential reading. The miniseries features moments directly from the episodes "Old Wounds" and "Sins of the Father," but more importantly, elements dropped from earlier drafts of "Old Wounds" - an episode that didn't air until October 1998 - which gave comics fans early insight into the show's ongoing mysteries.
#THE NEW BATMAN ADVENTURES SINS OF THE FATHER SERIES#
Some fans tend to overlook the Adventures comics, but this limited series is key to the show's continuity. Bader, a staff writer on New Adventures and frequent contributor to DC's Adventures line of comics tie-ins, with art from Bo Hampton and Terry Beatty, the comic also fit the publication gap between DC's Batman & Robin Adventures and Gotham Adventures series. The Batman Adventures: The Lost Years is a comic book miniseries that debuted in 1997 and was intended to fill the gap between Batman: The Animated Series and its revamp, The New Batman Adventures. Written by Hilary J. And if you have any suggestions for the future, let me hear them.
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This week, the original comics explanation for the gap between Batman: The Animated Series and its follow-up, The New Batman Adventures. This entry has been suggested by Olaoluwapo Williams, and the "bypmoknface" and Gravity Falls Poland Twitter profiles. GeekDad received this comic for review purposes.Welcome to Adventure(s) Time's 135th installment, a look at animated heroes of the past. To find reviews of all the DC issues, visit DC This Week. I highly recommend it, and I hope it gets more attention in trade. The series ends on a cliffhanger involving Deadshot, but it also works perfectly as a stand-alone Batman story. He does his best to make peace with the victims who are suing the corporation, and has a great scene with Alfred that drives home the bond they share. Deadshot, but about Bruce Wayne coming to terms with the flawed legacy of the Waynes. Ultimately, this is a series not about Batman vs. That twist makes the final showdown between them one of the best scenes in the series.
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Deadshot put that gun in Batman’s hand, but he didn’t understand all he could do with it. However, as is typical with villains, he doesn’t quite understand Batman – Batman hates guns, and when Batman hates something, he understands it better than anyone. Credit to DC Comics.ĭeadshot clearly knows Batman’s revulsion when it comes to guns, and manipulates him to force him into betraying the values closest to him. His plan for Batman is simple and sadistic – he presents him with a gun, and tells him the only way he can save Alfred’s life is to shoot him.
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This final issue is largely devoted to a single showdown between the two men, as Deadshot has taken a large group of Wayne employees hostage – and has chosen Alfred as the first to die if Batman doesn’t comply. Picking up in the aftermath of Bruce Wayne finding out that his father was a sinister figure who used the power of Wayne Enterprises to control that city and was deeply tied into the corruption of Arkham Asylum, he now finds himself up against Deadshot – here reinvented as a ruthless killer who has a very real and very personal reason to hate the Wayne legacy. Ray: This video game tie-in wraps its run after only six issues, bridging the gap between the Telltale series of Batman video games, but Batman: Sins of the Father proves that this is much more than just a simple tie-in. Batman: Sins of the Father #6 – Christos Gage, Writer Raffaele Ienco, Artist Guy Major, Colorist Ray – 8.5/10 Batman: Sins of the Father #6 cover, credit to DC Comics.